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	<title>The Right Guy&#039;s Blog &#187; Web Standard</title>
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		<title>Google Chrome to have 3d acceleration Built-in?</title>
		<link>http://www.therightguy.info/2010/03/19/google-chrome-to-have-3d-acceleration-built-in/</link>
		<comments>http://www.therightguy.info/2010/03/19/google-chrome-to-have-3d-acceleration-built-in/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 21:23:20 +0000</pubDate>
		<dc:creator>The Right Guy</dc:creator>
				<category><![CDATA[Google Chrome]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[3d Graphics]]></category>
		<category><![CDATA[Application Programming Interface]]></category>
		<category><![CDATA[Chromium]]></category>
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		<category><![CDATA[Native Graphics]]></category>
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		<category><![CDATA[Opengl Drivers]]></category>
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		<category><![CDATA[Platform Web]]></category>
		<category><![CDATA[Web Standard]]></category>
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		<description><![CDATA[Google has launched a new project for Chrome that will let the browser run a wider range of 3D graphics content without downloading additional drivers. The open-source project, called ANGLE (Almost Native Graphics Layer Engine), seeks to let Chromium run WebGL content on Windows computers, wrote product manager Henry Bridge on the Chromium blog. WebGL [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-7629" title="google" src="http://www.therightguy.info/wp-content/uploads/2009/05/google.png" alt="" width="163" height="112" />Google has launched a new project for Chrome that will let the browser  run a wider range of 3D graphics content without downloading additional  drivers.</p>
<p>The open-source project, called ANGLE (Almost Native Graphics Layer  Engine), seeks to let Chromium run WebGL content on Windows computers,  wrote product manager Henry Bridge on the <a href="http://blog.chromium.org/2010/03/introducing-angle-project.html" target="_blank">Chromium blog</a>.</p>
<p>WebGL is <a href="https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/doc/spec/WebGL-spec.html" target="_blank">still-developing cross-platform Web standard</a> for  accessing low-level 3D graphics hardware based on the OpenGL ES 2.0 API  (application programming interface) that can be implemented directly in a  browser without a plugin. But while WebGL is implemented in many  browsers, it is dependent on a set of OpenGL drivers. OpenGL is an API  for 2D and 3D graphics rendering, available on Windows, Linux and Mac OS  X operating systems.</p>
<p>The competing graphics API is Microsoft&#8217;s Direct3D, which  is part of the company&#8217;s DirectX graphics technologies.  Microsoft&#8217;s  DirectX technologies have increasingly become dominant in PC gaming, and  OpenGL has almost disappeared, according to a <a href="http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX" target="_blank">blog post</a> from Wolfire Games, which still uses  OpenGL for its games.</p>
<p><a href="http://www.pcworld.com/article/191919/google_launches_3d_graphics_driver_project_for_chrome.html" target="_blank">Read more</a></p>
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